Introduction

Specialist in

As an Architect and Urban Planner, my technical skills go beyond AutoCAD and SketchUp, excelling in innovative and sustainable ideas to exceed expectations and drive the success of each project.

Available for projects
Anywhere in the world
Biography

About Me

Felipe Milioni

Felipe Milioni, a Software Engineer and Architecture and Urban Planning student, seeks to integrate both fields of knowledge, enabling, but not limited to, the creation of sustainable, integrated, and automated projects. My expertise is further enhanced by additional important courses, such as Interior Design at EBAC and BIM methodology with Growarq.

My professional journey began independently with the creation of a digital product for online games in the field of information security, protecting players from cheaters and providing administrative tools for system resource management. After selling the company, I took on an even greater challenge by creating all the management tools for a digital marketing company from scratch, including internal systems for activity control inspired by Asana, integrations for issuing invoices and receipts, and lead management. Quickly, with the success of the results, the team grew, and I became the manager of the entire technology area of the company, overseeing team and activity management, as well as creating product prototypes for client validation.

My strengths include analytical skills and problem-solving. I quickly achieve creative and effective solutions in all areas of work, always striving for the best possible outcome. Passionate about innovation, I am constantly seeking new specific knowledge and easily learn new concepts to apply in my daily activities. Currently in a career transition, I aim to combine both fields of expertise to develop intelligent, integrated, automated, and sustainable residential and commercial projects.

Phone: +55 44 99107-9335
Email: contato@milioni.arq.br
LinkedIn: linkedin.com/in/fmilioni

Skills

Revit
AutoCAD
SketchUp
D5
VRay
Lumion
Enscape
Twinmotion
Javscript / Typescript
C / C++ / Rust / C#

Languages

Portuguese
English B2
Italian

Projects

Easy Join - Free plugin for Revit available in the Autodesk store
Services

My Services

I work with a wide variety of services, from small mentoring and renovations to highly complex projects.

01
Modeling and Rendering

I transform your 2D projects into ultra-realistic rendered images to impress your clients.

02
Consulting

I assist in the ideation or execution of your project, avoiding surprises along the way.

03
Small Renovations

I carry out your renovation, maximizing your space and avoiding waste or errors in execution.

04
Projects

I develop architecture and interior design projects, always prioritizing your comfort and well-being.

Resume

Work Experience

Below you will find my professional trajectory in all areas of activity.

Mist Games
Feb, 2022 - current

Web Developer

A global company that creates and publishes digital games.

  • Development of tools using TypeScript, React, Next.js, Sass and Bootstrap for managing player accounts, logs, events and other information.
  • Implementation of real-time communication via WebSockets using Socket.IO.
  • Development of a universal authentication website (SSO) and multi-session control.
  • Planning, development and integration of SDKs built with Preact and Vite for using SSO authentication.
  • Development of an application in React Native (Expo) for 2FA (Two-factor authentication) to authorize access to games using TOTP (Time-based One-time Password) technology, protected by biometrics and other technologies (iOS and Android).
  • Integration with payment gateways, including PayPal, Iugu and Stripe, processing payments and callbacks for thousands of purchases daily.
  • Inclusion and maintenance of more than 10,000 tests in several projects, including unit, integration and E2E (end-to-end) tests with Jest, Cypress and Playwright.
  • Adaptation or improvements of UX/UI in existing and new systems, achieving a significant increase in user experience based on feedback.
Unid Comunicação
Sep, 2019 - Feb, 2022

Head of Technology

A digital marketing agency focused on the growth of its clients through strategies customized to the reality and moment of each company.

  • Requirements gathering with internal members and external clients for validation and construction of MVP.
  • Team and task management through the SCRUM methodology for a team of 3 ~ 5 developers, managing to make continuous deliveries daily for clients and collaborators.
  • Development of MVP in TypeScript with React, React Native (Expo), Node.js and MongoDB through methods including mocks and storyboards, including more than 30 screens, with completion and validation in just 6 months.
  • Design and development of an internal system for task manager (similar to Asana) for the marketing team, optimizing and accelerating deliveries by more than 300%.
  • Added integration with Socket.IO to view real-time actions performed in the system by other team members, increasing productivity and teamwork.
  • Development of a module to control activities and receive feedback, including scheduled tasks and content for posting on social media, including critical points such as client approval of the material, reducing problems with approval and communication by more than 90%.
  • Development and maintenance of a React Native application (iOS and Android) for approval of advertising materials through push notifications directly to the client's devices.
  • Integration with marketing content optimization tools (images and videos) - such as FFmpeg and sharp - reducing the size of advertising media by up to 80%, optimizing and accelerating the delivery of materials for approval.
  • Building landing pages and websites in React, Next.js and TypeScript.
  • Configuration and maintenance of continuous delivery scripts using Docker and GitLab Runners.
Unid Cinemídia
Nov, 2014 - Feb, 2022

Software Engineer

Integrated media agency for cinemas, offering complete solutions for companies that want to advertise in cinemas.

  • Complete planning and execution in React of the company's internal and external systems, including dashboards, reports and graphs, tools for commercial and administrative budgets, landing pages, etc.
  • Development of a financial system with bank reconciliation, issuing and sending hundreds of bills and invoices per month.
  • Integration of the system's internal data with BI tools via API, allowing quick visualization of important company metrics, such as sales, budgets and media placement.
  • Development of software using Electron.js and later with Tauri to display advertisers' media in public spaces attached to cinemas, showing more than 1.5 million hours of content and more than 350 thousand hours of advertisements.
  • Development of interactive games in Unity Engine with support for Kinect, installed in shopping malls near the food court, with a flow of more than 450 thousand people per month.
  • Configuration and maintenance of continuous delivery scripts using Docker and GitLab Runners.
Game Hack Protector
Mar, 2009 - Jun, 2014

Founder & CEO

A leading company in the anti-cheat segment during its time in operation, providing protection against cheating in online multiplayer games and administration tools, such as software for updates, data protection and real-time player information.

  • Design and development of protection mechanisms at the Kernel level, achieving a 99% reduction in cheaters in online games, leading to an average increase of 30 to 35% in the number of online players.
  • Complete development of the SDK in C++ for integration of tools, drastically reducing the time and effort for integration with the system.
  • Development of customizable software for installing and updating games, serving more than 400 GB of data annually.
  • Development of administrative tools for real-time visualization of actions taken within the game, allowing for in-depth and accurate analysis of metrics.
  • Prospecting and maintenance of a portfolio of approximately 500 B2B clients.
Education

My Education

Below are details of my academic training, highlighting my journey to improve my knowledge and skills.

Cruzeiro do Sul
Jan, 2022 - Jan, 2027

Architecture and Urban Planning

Bachelor's Degree in Architecture and Urban Planning

EBAC - Escola Britânica de Artes Criativas
Jul, 2022 - Jul, 2024

Interior Design

Professional Interior Design course

UniCesumar
Jan, 2014 - Jan, 2019

Software Engineering

Bachelor's Degree in Software Engineering